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[sdtdserver] Feature request: announce server restarts ingame via telnet #674
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Hey. I like the idea to at least send a message when it's rebooting, wouldn't be that hard and could also be applied to other games. The only difference between game implementation would be the way it's done. The easiest implementaiton would be for games that allow to input server text directly into the console. For a scheduled reboot including a timer though, i'm not sure how it would be implemented, but i thought about that quite a lot too, to inform players before it happens so they don't lose important stuff. Maybe a new function like scheduled-reboot would be required, with a timer to set. It would inform of the auto reboot 120 minutes before, then every 30 mins, then 15mins before, 10m, 5m, 4m, 3m, 2m 1m, 30s, 15s, 10s, 9... all the way to 1, then display "Server rebooting". |
Yeah this is a neat idea, maybe have a restart_delay setting that defaults to 10 seconds. When the update-restart or restart command is run, it uses tmux to "say restarting server in 10 seconds..." And then sleep until it runs the restart command. Probably want to include shutdown as well, so users know what's up. Just need to gather a few things
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Well, for source games, "say Server rebooting/stopping in x mins y seconds"
Seems lilke i'm not the only one it happened to ! As "stop" command now tries to send a "quit" command then closes the process after 30s if it doesn't stop, the problem is already solved : such function would simply use the native stop/start commands (after the timer).
Nope, we would want to keep stop/restart unchanged, but add new commands, something like : timer-stop / timer-restart. |
No, what I mean is, let's say Joe User runs "insserver console" and is in a tmux session. He then types |
This seems not convenient for the end user to have to keep something into the console. (Makes me think about a new idea i had before, to improve the monitor function, i'm gonna talk about that into the topic.) |
A possibility with the integration of gamedig is to schedule a reboot only once all players have exited the server |
Hello,
I don't know if this is possible, but it would be very helpful, if the user could be warned via ingame chat, when the server will be restarted.
From about 30 minutes before comes the first announcement, then 15 mins and then maybe from the 5th minute starts an minute countdown.
Periodic reboots are pretty important in 7 days to Die, not only for performance reasons, it fixes also temporary bugs.
Thanks for reading.
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