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wsh57 fails via GUI #2152
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Are you certain that your Wine build and the prefix indeed have 32-bit support? I notice lack of any mention of 'syswow64', which I see in a 'wow64' prefix (32 and 64 bits both supported, which is default for Wine built with support for both): Executing wine C:\windows\syswow64\regsvr32.exe dispex.dll jscript.dll scrobj.dll scrrun.dll vbscript.dll wshcon.dll wshext.dll With a 32-bit only prefix, you should not be seeing the I would try creating a new prefix like so: WINEARCH="win32" WINEPREFIX="/new/prefix/path" winetricks sandbox Of course you can use anything that runs Wine there; I just prefer creating them wth Please post any output from the results, if it still does not work for you. Also might try without the GUI, as it is less maintained (that is, run |
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brand new prefix, still throws the error |
and yes i tried installing it manually, it just completely breaks the prefix |
I think I managed to re-produce this using kdialog as the UI, so that might indeed be what is breaking it. Perhaps try something like this:
You should not see any GUI. Does that work? For wmp10 you will need a 32-bit prefix though, so for that you can do this to install both: WINEARCH="win32" WINEPREFIX="/home/theocgaming/.local/share/wineprefixes/test-32-for-2152" winetricks --unattended wmp10 wsh57 There is also an early
so you might have something else going wrong as well... |
works flawlessly without the UI, I wonder why the UI specifically breaks it |
well this problem seems to be fixed for now ---SUMMARY--- I wanted to run taito legends, but there seems to be something else wrong. I'll stick with MAME for now. |
Yeah, the UI bits are not much, or at all used by the developers so it gets a lot less testing. It does seem very weird that that it breaks in this manner, and I will try to look into it if/when I find the time. I will re-open this to track the issue with the GUI parts. Thank you for the report, and for testing! |
See: GH-2143. |
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