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Gta 5 stutering slow performance and low quality models #4574
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And the low quality models are like when i ran out of vram but the vram is like 3 gb and something and the gpu has 4 gb |
Even on older versions of dx vk the same result |
If you can then make a file called |
why do you need dxvk in windows? |
sry but i was in vacation and i just want to have more fps |
but was even worse without it |
Just what? D3DCompiler only calls into D3D11 and shouldn't need any modifications to make DXVK work. The only thing you need to do to install DXVK is to the files into the folder where your exe file sits.
It's unlikely that DXVK is faster than the Nvidia D3D11 driver. |
Please describe your issue as accurately as possible.
If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows
Software information -Windows 11
Name of the game, settings used etc.
Gta 5(steam version) on the max settings in 3440x1440 with flawless widescreen to run in 3440 by 1440 resolution but to run with dx vk i use from my system a file called D3DCompiler_43.dll and with cff explorer i modified the dll to load some functions from dxgi.dll and d3d11.dll to run gta 5 on vulkan but to run on vulkan i need to put all 3 files to work on vulkan otherwise it won t work. Without with dx 11 i was gatting around 85 fps to 90 and with dxvk 40 to 50. On need for speed most wanted 2005 either is not working on 2.5.2 version but on the most wanted 2005 i use 2.5 version and it works great.(if i misspeled something i am a romanian 13 yr)
System information
Apitrace file(s)
For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace
Log files
Please attach Proton or Wine logs as a text file:
PROTON_LOG=1 %command%
and attach the correspondingsteam-xxxxx.log
file in your home directory.wine game.exe > game.log 2>&1
and attach the resultinggame.log
file.GTA5_dxgi.log
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