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Releases: emu-russia/breaknes

PPU Player 1.6

01 Jun 21:24
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It gets better.

  • Fixed dot crawl and Emphasis
  • Added support for composite video output
  • Free Flight mode

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For a quick insight a presentation has been added (see attachment).

PPU Player 1.5

29 May 19:15
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Fixed all small bugs in PPU circuit simulation.

The archive contains RegDump from Super Mario, which you can use with ROM-file (.nes).

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PPU Player 1.4

17 May 21:30
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After adding trace saving to .VCD format, it quickly became clear where the bugs with sprite output simulation were. As a result, the sprites were fixed (#119).

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Next in line is a reworking of the code responsible for rendering the video signal, fix color correction (#124) and NTSC Dot Crawl (#89).

PPU Player 1.3

11 May 18:48
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Numerous minor bugs in circuit simulation have been fixed (#86, #88). New RegDump format.

As a result, Bomberman began to show the main menu and gameplay without serious issues.

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PPU Player 1.2

07 May 10:00
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  • Fixed Color RAM simulation
  • Added signal trace
  • Added settings
  • Selected RegDump and .nes are shown in the application title
  • Other minor fixes in PPUSim

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PPU Player 1.1

30 Apr 20:52
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This version fixes a few rendering bugs and you can now see the visual representation of the scans and screen.

It's still crooked, here's an example from Bomberman (U):

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(You can barely make out the BOMBERMAN logo)

A RegDump file for Bomberman (U).nes is attached to the archive so you can check it for yourself.

Requirements

.NET Desktop Runtime 6.0.4

https://dotnet.microsoft.com/en-us/download/dotnet/6.0

PPU Player 1.0

30 Apr 11:48
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PPU Player 1.0 Pre-release
Pre-release

The first version of PPU Player, traditionally glitchy and unfinished.

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Requirements:

In Nintendualtor you need to run the ROM, dump access to registers (Misc -> Start PPU Recording).

Then in PPU Player you need to open the register dump, .nes ROM and press Start.