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bug: types for onCollide* in AreaComp say return void but they return KEventController #577

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dragoncoder047 opened this issue Dec 28, 2024 · 0 comments
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bug Something isn't working

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@dragoncoder047
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/**
* Register an event runs once when collide with another game obj with certain tag.
*
* @since v2001.0
*/
onCollide(tag: Tag, f: (obj: GameObj, col?: Collision) => void): void;
/**
* Register an event runs once when collide with another game obj.
*
* @since v2000.1
*/
onCollide(f: (obj: GameObj, col?: Collision) => void): void;

onCollide(
this: GameObj,
tag: Tag | ((obj: GameObj, col?: Collision) => void),
cb?: (obj: GameObj, col?: Collision) => void,
): KEventController {

@dragoncoder047 dragoncoder047 added the bug Something isn't working label Dec 28, 2024
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