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Is the 'DistanceFromPrevious' or any offset change overriding the boundaries of the playfield and starting the stack in unreachable areas?
This also brings into question the positioning of the stack, if the position is based on the center of the whole stack or on the position of the first beat.
If the position is based on the center of the stack, it could be within playfield but the starting beat is outside.
I could try to implement a limit to the position change based on the playfield and if I can find where the data of the dimensions of the whole stack, if it is implemented as previously assumed.
But personally, that is still only a conjecture or assumption of mine.
Also,
I noticed that the orientation and direction of the stack does not change.
Type
Game behaviour
Bug description
When playing with the random mod, sometimes the hitcircles appears out of the playfield, like shown in the video.
Beatmap of the video: https://osu.ppy.sh/beatmapsets/1003201#osu/2099668
Screenshots or videos
osu._2025.01.20-15.26.mp4
Version
2025.118.2-lazer
Logs
compressed-logs.zip
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