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Add code comment diff in step 4
Update tutorial syntax to modern pokecrystal
remove link to Red++ 4 since repo has been made private
Another small fix
Update tutorial
Group things together
Fixed to work with newer builds. Included the main fix as a new step since it doesn't exactly fit anywhere.
Sync with pokecrystal
Updated Allow tiles to have different attributes in different blocks (including X and Y flip) (markdown)
Some formatting updates
Updated Step 3 to work with latest commit
512 Tiles
PR #638
Expand the Town Map tileset
Red++ v4, not v3
TODO
wSurroundingTiles
WRAM
255-tiles-vram
★
Fix script
Iterators
Beginners can just use Polished Map++
>256 tiles!
Polished Map++
Fix diff
Repetition