You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
does anybody think it is possible to stream the data for drawing via a websocket connection in the headless mode? Currently I'm doing 30 /step /screen calls per second to retrieve the screen in real time. This is not a good solution because of all the handshakes. It would be pretty nice to get a continuous stream of frames to draw. Sadly I don't know if this is even possible with the architecture of the emulator. Maybe someone can help me out here.
Have a good one!
The text was updated successfully, but these errors were encountered:
Hi,
does anybody think it is possible to stream the data for drawing via a websocket connection in the headless mode? Currently I'm doing 30 /step /screen calls per second to retrieve the screen in real time. This is not a good solution because of all the handshakes. It would be pretty nice to get a continuous stream of frames to draw. Sadly I don't know if this is even possible with the architecture of the emulator. Maybe someone can help me out here.
Have a good one!
The text was updated successfully, but these errors were encountered: