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menu input works completely fine on fullscreen, but not in windowed mode.
calling in painttraverse:
auto panel_to_draw = fnv::hash(interfaces::panel->get_panel_name(panel));
switch (panel_to_draw) { case fnv::hash("MatSystemTopPanel"): g_Menu.Render(); break; case fnv::hash("FocusOverlayPanel"): interfaces::panel->set_keyboard_input_enabled(panel, g_Menu.menuOpened); interfaces::panel->set_mouse_input_enabled(panel, g_Menu.menuOpened); break; }
any help?
The text was updated successfully, but these errors were encountered:
I don't think ZGUI has anything to do with your problem. Seems like an issue with these 2 input functions. Try removing them?
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i have fixed it already, thx i was dumb and put "csgo.exe" in poll_input
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menu input works completely fine on fullscreen, but not in windowed mode.
calling in painttraverse:
auto panel_to_draw = fnv::hash(interfaces::panel->get_panel_name(panel));
any help?
The text was updated successfully, but these errors were encountered: