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Pull requests: CleverRaven/Cataclysm-DDA

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fixes various text input issues on ncurses astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` ImGui Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds json-styled JSON lint passed, label assigned by github actions
#79049 opened Jan 10, 2025 by JodiJodington Loading…
[MOM] Fix Loci Establishment Formula astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding
#79048 opened Jan 10, 2025 by b3brodie Loading…
Reset seed in sections even when no explicit seed given astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. json-styled JSON lint passed, label assigned by github actions
#79044 opened Jan 9, 2025 by mqrause Loading…
Man Of The Nineteenth Hour becomes hostile if significantly harmed. astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly.
#79041 opened Jan 9, 2025 by CwasCard Loading…
[MoM] Remove Melded Teleporter Force MIND_SEEING astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly.
#79039 opened Jan 9, 2025 by Standing-Storm Loading…
[MoM] Fix infinite speed astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding
#79038 opened Jan 9, 2025 by Standing-Storm Loading…
[Aftershock] Price Related Bug-smashing astyled astyled PR, label is assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding
#79036 opened Jan 9, 2025 by QuillInkwell Loading…
Refactor ammo_effect_BOUNCE astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Archery Bows, crossbows, arrows, bolts [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#79035 opened Jan 9, 2025 by osuphobia Loading…
whitelist roadstop overmap terrain test astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Code: Tests Measurement, self-control, statistics, balancing. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#79034 opened Jan 9, 2025 by LyleSY Loading…
typified map.h etc. Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Info / User Interface Game - player communication, menus, etc. Items: Containers Things that hold other things json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Scenarios New Scenarios, balancing, bugs with scenarios Vehicles Vehicles, parts, mechanics & interactions
#79032 opened Jan 9, 2025 by PatrikLundell Loading…
Misc gun variant script fixes astyled astyled PR, label is assigned by github actions Code: Tooling Tooling that is not part of the main game but is part of the repo. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display [Python] Code made in Python
#79025 opened Jan 8, 2025 by anothersimulacrum Loading…
Finishes #61071 "Combat Adaptation -> Berserk (rework)" astyled astyled PR, label is assigned by github actions <Enhancement / Feature> New features, or enhancements on existing EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Martial Arts Arts, Techniques, weapons and anything touching martial arts. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#79022 opened Jan 8, 2025 by CwasCard Loading…
Magic Infrastructure: Add magic_type to deduplicate shared spell fields and reduce hardcoding astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods: Xedra Evolved Anything to do with Xedra Evolved [Python] Code made in Python Translation I18n
#79016 opened Jan 8, 2025 by b3brodie Loading…
fix crash when removing grab effects from dead monsters <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions Monsters Monsters both friendly and unfriendly.
#79009 opened Jan 7, 2025 by junytse Draft
New Exodii weapon, the Khuunäöfaai astyled astyled PR, label is assigned by github actions Code: Tooling Tooling that is not part of the main game but is part of the repo. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Magazines Ammo holding items and objects. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Generic Guns Anything to do with Generic Guns [Python] Code made in Python
#79001 opened Jan 7, 2025 by Daved27hundred Draft
Finishes up one part of #72082. astyled astyled PR, label is assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON Melee Melee weapons, tactics, techniques, reach attack Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#78997 opened Jan 6, 2025 by CwasCard Loading…
Weekly Changelog 2024-12-30 to 2025-01-06 astyled astyled PR, label is assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions Organization General development organization issues
#78977 opened Jan 6, 2025 by kevingranade Loading…
obsolete old generators Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Aftershock Anything to do with the Aftershock mod Mods: No Hope Relating to the mod No Hope Spawn Creatures, items, vehicles, locations appearing on map Vehicles Vehicles, parts, mechanics & interactions
#78970 opened Jan 5, 2025 by GuardianDll Loading…
Apply Clang-Tidy and VS static analysis suggestions. astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Character / World Generation Issues and enhancements concerning stages of creating a character or a world Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Crafting / Construction / Recipes Includes: Uncrafting / Disassembling EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Game: Achievements / Conducts / Scores Player goals and how they are tracked. Info / User Interface Game - player communication, menus, etc. Items: Containers Things that hold other things json-styled JSON lint passed, label assigned by github actions Limbs Limbs, mutable limbs, and code related to them. Map / Mapgen Overmap, Mapgen, Map extras, Map display Mechanics: Enchantments / Spells Enchantments and spells Mechanics: Weather Rain, snow, portal storms and non-temperature environment Melee Melee weapons, tactics, techniques, reach attack Missions Quests and missions Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Player Faction Base / Camp All about the player faction base/camp/site Translation I18n Vehicles Vehicles, parts, mechanics & interactions
#78957 opened Jan 5, 2025 by CLIDragon Loading…
Compute can_holser once per save to speed up d: filter from ~20s to ~5s astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) json-styled JSON lint passed, label assigned by github actions
#78950 opened Jan 5, 2025 by Brambor Draft
4 tasks
Adds a magical appendage to Manatouched astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Melee Melee weapons, tactics, techniques, reach attack Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
#78946 opened Jan 4, 2025 by CwasCard Loading…
[Magiclysm] Add mana zombies of various kinds astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#78920 opened Jan 2, 2025 by Standing-Storm Draft
[Desert Region] Rework canyon variation as same id omts using parameters and z nests astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Desert Region Anything relating to the Desert Region mod Mods Issues related to mods or modding
#78899 opened Jan 2, 2025 by Procyonae Draft
outcrop astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#78875 opened Dec 31, 2024 by LyleSY Loading…
don't consider good memory and forgetful neutral astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#78866 opened Dec 31, 2024 by casswedson Loading…
ProTip! Updated in the last three days: updated:>2025-01-06.