Raylib Linux support for Terri-Fried. #28
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The Raylib version of the game should've been able to compile with no issues on Linux, however, a number of issues were encountered that seem like they would also occur on Windows and other platforms.
Nonetheless, I remedied them for a Linux port, and now it should be able to be compiled on Linux. I also relocated the files in the Linux/ directory, due to now having both an SDL2 version (which I can't seem to get working for some reason) and a Raylib version.
I should note - I am not a C++ programmer by any means. I know the basic syntax, and I'm decent enough at programming, but this language is by no means a strong suit of mine. I just looked at errors and figured things out, and hey, it works now, so I'm calling that a success.