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Change some of the busy wait loops
CI #726: Commit 7d24238 pushed by elishacloud
January 25, 2025 22:52 5m 18s master
January 25, 2025 22:52 5m 18s
Always create multi-threaded aware device
CI #725: Commit 9b8bc70 pushed by elishacloud
January 25, 2025 19:19 5m 6s master
January 25, 2025 19:19 5m 6s
Don't use D3DLOCK_NOSYSLOCK
CI #724: Commit 6cc6d72 pushed by elishacloud
January 25, 2025 18:31 4m 56s master
January 25, 2025 18:31 4m 56s
Don't force emulated surfaces in windowed mode
CI #723: Commit a9a7ed1 pushed by elishacloud
January 25, 2025 06:56 5m 9s master
January 25, 2025 06:56 5m 9s
Change the way RestoreDisplayMode() works
CI #722: Commit 41c4998 pushed by elishacloud
January 25, 2025 05:19 5m 36s master
January 25, 2025 05:19 5m 36s
Disable extra Flip error log
CI #721: Commit 3fea481 pushed by elishacloud
January 24, 2025 23:33 5m 32s master
January 24, 2025 23:33 5m 32s
Remove NoWindowChanges from WndProc
CI #720: Commit 2be7d74 pushed by elishacloud
January 24, 2025 22:28 4m 26s master
January 24, 2025 22:28 4m 26s
Move some structs to headers
CI #719: Commit 16527b8 pushed by elishacloud
January 24, 2025 21:22 6m 0s master
January 24, 2025 21:22 6m 0s
Remove unneeded release
CI #718: Commit 08e41ae pushed by elishacloud
January 24, 2025 18:59 5m 46s master
January 24, 2025 18:59 5m 46s
Handle render target better with multiple devices
CI #717: Commit 08438fa pushed by elishacloud
January 24, 2025 17:43 5m 16s master
January 24, 2025 17:43 5m 16s
Revert part 2 fullscreen windowed mode detection
CI #716: Commit 3c62bff pushed by elishacloud
January 24, 2025 07:06 5m 6s master
January 24, 2025 07:06 5m 6s
Revert part of fullscreen windowed mode detection
CI #715: Commit 844d2e5 pushed by elishacloud
January 24, 2025 06:52 5m 24s master
January 24, 2025 06:52 5m 24s
Add option for DdrawIntroVideoFix
CI #714: Commit 8f31339 pushed by elishacloud
January 24, 2025 06:24 5m 10s master
January 24, 2025 06:24 5m 10s
Check ExclusiveMode for fullscreen windowed
CI #713: Commit d3ad0e2 pushed by elishacloud
January 24, 2025 03:49 4m 44s master
January 24, 2025 03:49 4m 44s
Remove clip children for popup windows
CI #712: Commit 85e3f8c pushed by elishacloud
January 23, 2025 23:06 5m 9s master
January 23, 2025 23:06 5m 9s
Reenable exclusive on non-exclusive device release
CI #711: Commit a7624a6 pushed by elishacloud
January 23, 2025 17:59 5m 26s master
January 23, 2025 17:59 5m 26s
Update how SetCooperativeLevel null HWND works
CI #710: Commit 8bcc2b6 pushed by elishacloud
January 23, 2025 00:36 5m 33s master
January 23, 2025 00:36 5m 33s
Fix when PrimaryDisplayTexture is sent
CI #709: Commit b258136 pushed by elishacloud
January 22, 2025 05:44 5m 25s master
January 22, 2025 05:44 5m 25s
Add DirectDraw fullscreen windowed mode detection
CI #708: Commit 9733f83 pushed by elishacloud
January 22, 2025 02:23 4m 58s master
January 22, 2025 02:23 4m 58s
Minor update
CI #707: Commit 887d682 pushed by elishacloud
January 21, 2025 22:40 6m 14s master
January 21, 2025 22:40 6m 14s
Set default Texture Perspective
CI #706: Commit 5e7b668 pushed by elishacloud
January 21, 2025 21:39 5m 12s master
January 21, 2025 21:39 5m 12s
Fix some render state default settings
CI #705: Commit 2cb317a pushed by elishacloud
January 21, 2025 20:24 5m 5s master
January 21, 2025 20:24 5m 5s
Fix name and desc in EnumDevices()
CI #704: Commit 5527420 pushed by elishacloud
January 21, 2025 06:57 4m 59s master
January 21, 2025 06:57 4m 59s
Fix Depth Stencil Blt z value
CI #703: Commit 8ff85a2 pushed by elishacloud
January 21, 2025 01:57 5m 14s master
January 21, 2025 01:57 5m 14s
Remember window device flags
CI #702: Commit 72b1ec8 pushed by elishacloud
January 20, 2025 23:02 5m 0s master
January 20, 2025 23:02 5m 0s