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@walbourn walbourn released this 23 May 21:06
· 262 commits to main since this release

New revision as DirectXMath (version 3.00) shipping in the ''VS 11 Developer Preview''.

  • Renamed and reorganized the headers
  • Introduced C++ namespaces (DirectX, DirectX::PackedVector)
  • Removed the Xbox 360-specific GPU types (HENDN3, XMHEND3, XMUHENDN3, XMUHEND3, XMDHENN3, XMDHEN3, XMUDHENN3, XMUDHEN3, XMXICON4, XMXICO4, XMICON4, XMICO4, XMUICON4, XMUICO4)

See this post.