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Releases: nathanhoad/godot_dialogue_manager

v2.25.0 for Godot 4.1

27 Sep 12:13
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Full Changelog: v2.24.2...v2.25.0

v2.24.2 for Godot 4.1

23 Sep 01:41
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Full Changelog: v2.24.1...v2.24.2

v2.24.1 for Godot 4.1

22 Sep 14:42
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Full Changelog: v2.24.0...v2.24.1

v2.24.0 for Godot 4.1

22 Sep 12:54
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  • Fix parser handling multiple layers of nested imports by @TalkingFox in #274
  • Fix issue with generated lines missing IDs by @ismslv in #277
  • Fixed skip_typing() triggered by mouse release in example balloon by @masteroftime in #278

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Full Changelog: v2.23.0...v2.24.0

v2.23.0 for Godot 4.1

18 Sep 11:58
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Full Changelog: v2.22.0...v2.23.0

v2.22.0 for Godot 4.1

13 Sep 09:20
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Full Changelog: v2.21.0...v2.22.0

v2.21.0 for Godot 4.1

06 Sep 01:47
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  • Added dedicated syntax highlighting by @Selenyhr in #241
  • Add setting for character names in PO translations by @Selenyhr in #243
  • Added translation: zh-cn by @penghao123456 in #240
  • Adds clicking to skip typing in the example balloon by @nathanhoad in #247

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Full Changelog: v2.20.0...v2.21.0

v2.20.0 for Godot 4.1

27 Aug 06:09
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  • Fix wording in "Using Dialogue" docs by @penghao123456 in #227

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  • @penghao123456 made their first contribution in #227

Full Changelog: v2.19.0...v2.20.0

v2.19.0 for Godot 4.1

13 Aug 04:51
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Full Changelog: v2.18.0...v2.19.0

v2.18.0 for Godot 4.1

10 Aug 09:52
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Full Changelog: v2.17.0...v2.18.0