-
Notifications
You must be signed in to change notification settings - Fork 4.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[XE] Add new goblin fruits #79319
Merged
GuardianDll
merged 18 commits into
CleverRaven:master
from
SariusSkelrets:Even_More_Fruits
Jan 27, 2025
Merged
[XE] Add new goblin fruits #79319
GuardianDll
merged 18 commits into
CleverRaven:master
from
SariusSkelrets:Even_More_Fruits
Jan 27, 2025
+2,251
−9
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
github-actions
bot
added
[JSON]
Changes (can be) made in JSON
Mods
Issues related to mods or modding
Items: Food / Vitamins
Comestibles and drinks
Mechanics: Enchantments / Spells
Enchantments and spells
Items: Armor / Clothing
Armor and clothing
Mods: Xedra Evolved
Anything to do with Xedra Evolved
json-styled
JSON lint passed, label assigned by github actions
astyled
astyled PR, label is assigned by github actions
labels
Jan 24, 2025
github-actions
bot
added
the
EOC: Effects On Condition
Anything concerning Effects On Condition
label
Jan 25, 2025
Maleclypse
reviewed
Jan 25, 2025
data/mods/Xedra_Evolved/mutations/playable_changeling_eocs.json
Outdated
Show resolved
Hide resolved
Maleclypse
reviewed
Jan 25, 2025
github-actions
bot
added
the
Spawn
Creatures, items, vehicles, locations appearing on map
label
Jan 25, 2025
… have a chance to obtain their exclusive fruits
Spell checker encountered unrecognized words in the in-game text added in this pull request. See below for details. Click to expand
This alert is automatically generated. You can simply disregard if this is inaccurate, or (optionally) you can also add the new words to Hints for adding a new word to the dictionary
|
github-actions
bot
added
the
BasicBuildPassed
This PR builds correctly, label assigned by github actions
label
Jan 27, 2025
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Labels
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
Items: Armor / Clothing
Armor and clothing
Items: Food / Vitamins
Comestibles and drinks
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Spawn
Creatures, items, vehicles, locations appearing on map
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
Mods "Add more goblin fruits to XE"
Purpose of change
Goblin fruits are nice but they could use some variety. This is why this PR will triple the amount of goblin fruit variants.
I also noticed that non-elemental Fae cannot create goblin fruits, so I'll give them a way to do so.
Describe the solution
Add the following general goblin fruits:
The fruits:
Fizzy fruit (restores 500 mana when eaten)
Unnoticeable fruit (grant a stealth effect for a short bit)
Heavy fruit (high-caloric & high vitamin. Very heavy)
Soothing fruit (grants the effects of prozac, thorazine and Xanax. Non-addictive but will still cause negative stim)
Melodious fruit (gives a mutation that gives an integrated activated music player. The mutation vanishes after a few hours)
Mirror fruit (temporarly improves all combat skills by 2 levels)
Camouflaged fruit (temporarly improves all crafting skills by 2 levels)
Bitter fruit (makes immune to knockback, slowdown and stuns for a minute or two)
Evasive fruit (massively boost dodge, dodge chance, evasion and ranged dodge for a few seconds)
Vein-filled fruit (recover blood. Doesn't increase how much stolen blood a vampire has)
Dazzling fruit (erupts in a blinding flash of light when eaten. Produces as much light as a heavy-duty flashlight)
Rotating fruit (reveal the nearby overmap within 15 tiles)
Pulsating fruit (gives the adrenaline effect as if the adrenaline bionic was activated. Taking it while under the adrenaline effect refreshes the buff)
Understandable fruit (gives a focus modifier buff for a while)
Pupating fruit (causes a big mood penalty when eaten and spawns 2-3 random goblin fruits. Can spawn pupating fruits. Contains a lot of the bad food vitamin)
Patchwork fruit (tastes incredibly good)
Pristine fruit (never spoils)
Numbing fruit (gives a temporary numb mutation for a short time)
Whispering fruit (summon a few allied shadows for a few minutes)
Recoloring fruit (heals player on their next wake up. Need to fall asleep then wake up for the effect to happen. Eating more than one will increase the total healing, at the price of potentially wasting some healing)
Fractal fruit (causes safe but random 5-10 range teleports every second for a few seconds)
Sticky fruit (allows to climb up and down for a hour or so. Doesn't reduce fall damage)
Pressurized fruit (give a small STR boost that grows more and more as it runs out. The buff starts at 1, grows by 1 every 6 seconds and lasts a minute. Eating another before the first runs out resets the buff)
Balloon fruit (Grants a carry weight increase for a few hours. Weights almost nothing.)
Boring fruit (resets morale to zero when eaten)
And the following fruits, that can be gained through the mysterious fruits or through casting the spell as the corresponding Fae type:
The fruits:
Arvore: Mud-covered fruit (makes traversing the wilds easier. Stacks with similar effects)
Ierde: Cavernous fruit (reduces speed but increases armor)
Homullus: Arguing fruit (boosts persuasion, lying and intimidation)
Salamander: Urchin fruit (shoots a volley of randomly-targeted heat beams when eaten. Cannot ignite anything but only injures hostiles)
Sylph: Rushing fruit (grants a small speed boost that scales with how high your z-level is. No effect if underground)
Undine: Sapphire fruit (grants a resistance to low temperatures and to cold damage)
Selkie: Weeping fruit (causes rain if eaten during mundane weather. Doesn't stack with itself and has no effect during anomalous weather such as portal storms)
Brownie: Shy fruit (eating it grants a minor unobserved crafting speed boost. This stacks with similar effects)
Trog: Remolding fruit (eating it will mend a broken limb and restore some of its health. No effect if the eater lacks any broken limb)
Pooka: Furry fruit (eating it will make regular and mutated animals ignore you for a while or until you attack one of them)
Noble: Cloudy fruit (eating it remove dreamless from non-supernaturals. Eating it without being dreamless increments the dream counter. Eating it also gives a 3-month-long effect that prevents any more cloudy fruits from working while it's there. No effect on changelings, lilin, high-tier vampires, etc. This fruit cannot be obtained from mysterious fruits and casting the spell only has a low chance to give this fruit)
Also add one spell per non-elemental Fae type to create goblin fruits.
Their conditions:
Selkie: must be near water or under rain.
Brownie: must be unobserved (for now, far from NPCs will do)
Trog: must be underground or at night.
Pooka: must be close of an animal.
Noble: must be close of a NPC or Fae.
Describe alternatives you've considered
Making the goblin fruits behave as Nethack's potions.
Testing
Additional context
Currently none.